What the import does
Storyboard Pro treats an AAF as an edited animatic. The Import Animatic Project command reads the sequence and conforms the project to it: panel timing, scene structure, transitions, and the audio tracks follow the cut in the AAF. The AAF only references media, so the panel images and audio files Upshot exported alongside it must stay in the same folder.
Steps
- Export the sequence from Upshot as AAF and copy the whole export folder, AAF and media together, to the machine running Storyboard Pro.
- In Storyboard Pro choose File → Conformation → Import Animatic Project and select the AAF.
- If the AAF's frame rate differs from the project's, Storyboard Pro asks which to use. Keep the frame rate the sequence was boarded at, otherwise cut points drift.
- In the import dialog, leave Process Video on so panels, scenes, and transitions are conformed, and turn Process Audio on if the sequence carries sound. Process Captions only matters for boards that already have Storyboard Pro captions.
The full option list and its caveats are in the official guide: Importing an Animatic Project (Storyboard Pro 27).
Good to know
Toon Boom documents this workflow as reimporting an animatic into the
project it was originally exported from, so with an AAF that started life in
Upshot the result is a timed animatic rather than editable drawings: panels
arrive as the exported images, not as vector layers. For a round trip that
keeps strokes, layers, and camera moves editable, use the
Toon Boom scripts, which read and write
Upshot's open .sboardx format directly.